IJEME Vol. 11, No. 1, 8 Feb. 2021
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Augmented Reality, User Experience, Online Shopping, Mobile Application, E-Commerce
In India, purchasing furniture online consistently faces a quandary regarding how one can comprehend whether the furniture is a solid match to purchase, regardless of whether it will fit in space without really contacting and looking at the furniture in detail. With such a dilemma there are chances for online stores to decline in their business. There is always a good certainty that technology can help to bridge the barrier and help one to overcome the dilemma. This study creates a unique light on how Augmented Reality can help to create and simulate buying furniture an online experience and enhancing customer experience provided uniqueness and mobility with the help of a mobile application. Our application allows users to simulate and experience furniture in 3D simulation using markerless augmented reality. Users can try a piece of furniture in their space supported by gestures and color furniture to try out diverse tints of the same. This research advances a new way of implementing markerless augmented reality for buying furniture products online provided by mobile applications and communicating with virtual objects in a real environment with an easy-to-use user interface.
Raj Raval, Tarun Sankhla, Rushabh Shah, Swati Nadkarni, "Developing Markerless Augmented Reality for Furniture Mobile Application", International Journal of Education and Management Engineering (IJEME), Vol.11, No.1, pp. 11-18, 2021. DOI: 10.5815/ijeme.2021.01.02
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