Work place: Zhengzhou Information Science and Technology Institute, Zhengzhou, China
E-mail: wangwei8137@gmail.com
Website:
Research Interests: Distributed Computing, Parallel Computing, Database Management System
Biography
Wei Wang is born in TaiAn ShanDong China, born in 1983. Between the year 2002 and 2006, get bachelor’s degree in computer science and technology in Zhengzhou Information Science and Technology Institute which is in Zhengzhou Henan China. He is a Master candidate in computer software and theory in Zhengzhou Information Science and Technology Institute, and is expected to graduate in June 2011. His research interests include distributed system, parallel computing, and general purpose computing on GPU.
By Wei Wang Yongzhong Huang Shaozhong Guo
DOI: https://doi.org/10.5815/ijmecs.2011.04.08, Pub. Date: 8 Aug. 2011
Minimum spanning tree is a classical problem in graph theory that plays a key role in a broad domain of applications. This paper proposes a minimum spanning tree algorithm using Prim's approach on Nvidia GPU under CUDA architecture. By using new developed GPU-based Min-Reduction data parallel primitive in the key step of the algorithm, higher efficiency is achieved. Experimental results show that we obtain about 2 times speedup on Nvidia GTX260 GPU over the CPU implementation and 3 times speedup over non-primitives GPU implementation.
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