Work place: Department of Electronics and Communication Engineering Khulna University of Engineering & Technology (KUET) Khulna-9203, Bangladesh
E-mail: foisalkuet@yahoo.com
Website:
Research Interests: Image Processing, Image Manipulation, Image Compression, Computer Architecture and Organization, Computer systems and computational processes
Biography
Md. Foisal Hossain received his B.Sc. Engineering degree in Electrical and Electronic Engineering from Khulna University of Engineering & Technology (KUET), Bangladesh in 2002. He received M. Sc. in 2008 and PhD in 2011 from University of the Ryukyus, Okinawa, Japan. He is currently an associate professor with the department of Electronics and Communication Engineering, at Khulna University of Engineering & Technology (KUET), Khulna, Bangladesh. His research interests include image processing, signal processing and object tracking.
By Chandan Saha Md. Foisal Hossain B. M. Shahnewaz Abdullah
DOI: https://doi.org/10.5815/ijigsp.2016.01.06, Pub. Date: 8 Jan. 2016
The security of digital image watermarking is improved by scrambling the watermark using different chaotic maps or cellular automata in such a way that an unauthorized person can't recover the watermark without the secret keys. In this proposed scheme three secret keys are used in which one key is used to make the watermark chaotic and other two keys are used for scrambling the cover image. In this scheme the cover image is scrambled by using the game of life cellular automation and the watermark is made chaotic by performing the X-OR operation between the binary watermark and logistic map. Although it increases the computational complexities, but the security of watermarking is improved by involving three secret keys. In addition, for ensuring imperceptibility and making the watermarking robust, a mask of size 3×3 is run over the scrambled cover image in which one bit of chaotic watermark is embedded in 3×3 block of cover image by modifying one of the neighbor pixels. Then the scrambled modified cover image is descrambled using game of life cellular automation for obtaining watermarked image. This proposed combined chaotic and cellular automata based watermarking scheme is compared with existing chaotic based watermarking schemes and gives satisfactory values of Peak Signal to Noise (PSNR), Mean Squared Error (MSE) and Normalized Correlation (NC).
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