IJMECS Vol. 9, No. 4, 8 Apr. 2017
Cover page and Table of Contents: PDF (size: 404KB)
Full Text (PDF, 404KB), PP.12-18
Views: 0 Downloads: 0
Teaching organization, Noncooperative game, Nash equilibrium, Nonsolidary behavior
A system of interpersonal relationship and its modeling in the form of finite noncooperative game is studied in this article by means of payoff functions. In such games for the main principle of optimality Nash’s Equilibrium Situation is acknowledged. The stages of development of Game Theory are analyzed including the modern situation. Two groups – nonsolidary and solidary of different behaviors characterized for the relationship are defined. The strategies of nonsolidary behavior characterized for the strategic relationships of the players are described and the strategies of solidary behavior are connected with negotiations and agreements. Teaching organization is defined as a management of system comprising a teacher (professor) and collective of pupils (students). Each participant of system has its own interest and difference from each other. This situation gives us a ground to consider some aspects of Game Theory model for optimal management of
Mindia E. Salukvadze, Guram N. Beltadze,"Strategies of Nonsolidary Behavior in Teaching Organization", International Journal of Modern Education and Computer Science(IJMECS), Vol.9, No.4, pp.12-18, 2017. DOI:10.5815/ijmecs.2017.04.02
[1]R.F.Bales. “Personality and interpersonal behavior”. New York: Holt, Rinehart,Winston, 1970.
[2]G.N.Beltadze. “Game Theory - basis of Higher Education and Teaching Organization“. International Journal of Modern Education and Computer Science (IJMECS). Hong Kong, Volume 8, Number 6, 2015, pp. 41-49.
[3]J. von Neuman, O. Morgenstern.“Theory of Games and Economic Behavior”. Prinston University Press, 1944, 625 p.
[4]G. Owen. “Game Theory”. Academic Press, Third Edition, 1995, 459 p.
[5]N.N.Vorob’ev. “Foundations of Game Theory. Noncooperative Games”. Birkhauser Verlang, Basel – Boston – Berlin, 1994, 496 p.
[6]G.Beltadze. “Game theory: A mathematikal theory of correlations and equilibrium”. Georgian Technical University, Tbilisi, 2016, 505 p. (in Georgian).
[7]Avinash Dixit and Susan. Skeath. “Games of Strategy”. Second Edition. New York, London, 2004, 675 p.
[8]Drew Fudenberg and David K. Levine. “The Theory of Learning in Games”. MIT Press, 1998, 368 p.
[9]Herbert Gintis.“Game Theory Evolving: AProblem- Centered Introduction to Modeling Strategic Interaction”. Second edition. Princeton University Press, 2009, 409 p.
[10]Steven J. Brams. “Game Theory and Politics”. New York University, 2004, 312 p.
[11]Steven J. Brams,D. Marc Kilgour. “Game Theory and National Security”.Basil Blackwell, 1988,199 p.
[12]Douglas G. Baird, Robert H. Gertner, Randal C. Picker. “Game Theory and the Law”. Harvard University Press, 1998, 330 p.
[13]Avinash K. Dixit, Barry J. Nalebuff. “Thinking Strategically The Competitive Edge in Business, Politics and Everyday Life”. W. W. Norton and Company, New York, London, 1993, 416 p.
[14]M. E. Salukvadze, G. N.Beltadze. “The Optimal Principle of Stable Solutions in Lexicographic Cooperative Games”. International Journal of Modern Education and Computer Science (IJMECS). Hong Kong, Volume 6, Number 3, 2014, pp. 11-18.
[15]G.N. Beltadze, J. A. Giorgobiani. “About One Game-Theoretic Model of Collective Decision and its Application”. International Journal of Information Technology and Computer Science (IJITCS). Hong Kong, Volume 4, Number 3, 2012, pp. 51-57.
[16]Mouenis Anouar Tadlaoui, Souhaib Aammou, Mohamed Khaldi, Rommel Novaes Carvalho. “Learner Modeling in Adaptive Educational Systems: A Comparative Study”. International Journal of Modern Education and Computer Science, Hong Kong, Volume 8, Number 3, 2016, pp. 1-10.
[17]Özgen Korkmaz. “The Effects of Scratch-Based Game Activities on Students’ Attitudes, Self - Efficacy and Academic Achievement”. International Journal of Modern Education and Computer Science (IJMECS), Hong Kong, Volume 8, Number 1, 2016, pp. 16-23.
[18]Farrukh Nadeem, Salma Mahgoub. “Student- centered Role-based Case Study Model to Improve Learning in Decision Support Systems“. International Journal of Modern Education and Computer Science (IJMECS). Hong Kong, Volume 6, Number 10, 2014, pp. 16-22.
[19]Natália Brunnet, Cristina Portugal. "Digital Games and Interactive Activities: Design of Experiences to Enhance Children Teaching- Learning Process". International Journal of Modern Education and Computer Science (IJMECS). Hong Kong, Volume 8, Number 12, 2016, pp.1-9.
[20]M. E. Salukvadze, G. N. Beltadze, F. Criado. “Dyadic theoretical games models of decision making for the lexicographic vector payoffs”. International Journal of Information Technology and Decision Making, Vol. 8, Issue 2, 2009, pp. 193-216.