IJIEEB Vol. 13, No. 4, Aug. 2021
Cover page and Table of Contents: PDF (size: 835KB)
REGULAR PAPERS
Knowledge management is one of the contemporary developments that ensure today’s institutions generate, distribute and apply knowledge to help in administrative decision making, encourage creativity, increasing competitiveness and improving their performance. The study aimed to identify the degree of application of knowledge management concept in Sudanese banks, "Case study: Commercial Farmer's Bank". The study focuses on knowledge management and the statistical differences related to gender, age, academic qualification and period of service at the bank. To achieve the aim of the study, the descriptive analytical approach was used. The research relied on the questionnaire as the main tool for data collection. The study population consisted of bank employees in their various positions. A total of 60 questionnaires were distributed, of which 58 were returned for statistical analysis. The results of the study followed standard methodology based on the state of the arts researches. The study found that the degree of application of knowledge management was medium in the field of knowledge creation and acquisition, reaching 68% and high in the field of knowledge storage 74%, knowledge sharing 76% and knowledge application 77%. The results also showed that there were no statistical differences related to gender, age, academic qualification and period of service.
[...] Read more.The purpose of this research is to develop application-based "Ojah" entrepreneurship. This research will be conducted using the type of Research and Development. The entrepreneurship of the "Ojah" has been developed in an application that will become a medium for collecting waste. Data collection that will be used in this research is to use (1) Observation, which will be carried out for the maintenance of the development process and product testing (2) validation sheets, used as instruments in testing, and validation of the developed product (3) The questionnaire given to the public or users of the "Ojah" application to see the characteristics from the application used, a satisfaction questionnaire will also be used to measure the effectiveness of the resulting product (4) Field notes that are carried out simultaneously with the implementation of product trials that contain things that happened during the trial product; (5) Documentation that includes images or photographs during the research development being carried out. The results of the research show evidence that the development of the "Ojah" application. The results showed that the development of the android application-based garbage motorcycle taxi business showed measurable success through assessments conducted by several parties, including media experts, entrepreneurship experts, and users of android app-based "Ojah" services. Validation results by media experts and entrepreneurial experts showed that both businesses and applications developed to support The "Ojah" business are in a decent category. The validity score given by expert validators is 86.6 from entrepreneurial experts. In contrast, media experts provide an assessment of 84.24. Based on limited scale trials, the android-based "Ojah" application has characteristics that deserve to use in terms of practicality, use, service, and completeness, with a feasibility score of 77.35.
[...] Read more.In recent years, the most cutting edges and promising technology emerged is Blockchain. It has huge potential to impact various industries. The append-only distributed ledger technology (DLT) and the consensus mechanism of Blockchain can also change the dimension of E-Governance. The Electronic Property Record (EPR) systems of government have challenges like data security, integrity, secure storage of data and automated service delivery. In this paper, we discuss how Smart Contract based Blockchain technology can effectively be used to address the challenges of EPR System over the existing available systems. We propose a Smart Contract based permissioned blockchain framework which is an innovative approach, especially in the Electronic Property Registration domain of E-Governance in India. The objective of our proposed framework is firstly to implement Smart Contract solving the security problems like confidentiality, integrity, authentication, and secondly to ensure secure storage of electronic records by defining access rules for the stakeholders of the proposed framework. Moreover, we address the issues of single-point-of-failure, data inter-operability between the organizations involved for sharing and verification of property information among various stakeholders.
[...] Read more.Performance testing of e-commerce site is important for upcoming improvement and making better user experience which is performed by several web performance testing tools available on online platform. There are several tools user can use to scan their site for performance testing. This paper presents a web based application to collect and compare performance parameters with results automatically by applying WebpageTest, PageSpeed Insights and GTmetrix tools. For doing the test comparison nine parameters are considered and these are Load Time, First Byte, Start Render, First Contentful Paint, Speed Index, Largest Contentful Paint, Cumulative Layout Shift, Total Blocking Time and Time to Interactive parameters. The framework is developed with PHP, MySQL, CSS and HTML, where user will provide intended site’s url to test performance. This paper presents the performance of ten e-commerce sites of Bangladesh. Among the three tools WebpageTest and Gtmetrix can collect the reports of all the parameters. 1.62 (site7), 3.25 (site4) and 1.89 (site7) seconds are reported as lowest value for tools WebPageTest, PageSpeed Insight and Gtmetrix respectively. The average results of three tools is measured where, the minimum value is shown as 0.03 seconds for ‘total blocking time’ by site7. And maximum value is shown as 17.78 seconds for ‘load time’ parameter recorded by site10.
[...] Read more.Game is one of the big industries today and can be an alternative entertainment and fun for children and adults. Game can be used as an interactive and interesting learning media. One of the platform game development methods is the Finite State Machine (FSM). This method is used to adjust the behavior of the NPC (Non-Player Character) to guide the player through the game. This study developed an Android-based "Jungle Adventure" game with interesting gameplay to make the learning process very enjoyable so that the player is expected to be able to play while learning. Combination NPC with FSM will make that responses under certain conditions, and NPC will accompany player like a friend survival.
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